Irene Albino

My practice wants to explore the narrative within design; its physical and conceptual limits; to challenge the disciplinary and gender boundaries.
Informed by, but mostly, inspired by research, many of my projects lie in the intersection of analogue and digital, craft and design.


projects
︎</unravel;> Issue 1
︎</unravel;> Issue 2
︎Antipolis: Interactive Landscape
︎Hypothetical Prophets
︎Design Trouble: Design Beyond Gender
︎Postage Girls

workshops
︎Work it!
︎Electroknitting: How to Hack the Brother


research
exhibitions